
PUBG : BATTLE GROUNDS
I joined PUBG: BATTLEGROUNDS as a UI Artist, initially contributing to a UI renewal project for the console platform. After the renewal TF ended, I continued to work across both PC and console platforms, focusing on live updates and UI improvements.
My main responsibilities included improving in-game UX/UI, designing UI for in-game currency systems, creating notification interfaces, and producing icon assets for regular content updates. Through this work, I gained valuable hands-on experience in user-centered UI design by actively responding to feedback from a large global player base. I also had the opportunity to deeply engage with live game development processes and large-scale team collaboration.
This work showcases a new UI concept tailored to the updated console UX of PUBG: BATTLEGROUNDS.
It was an attempt to deliver a more intuitive and comfortable user experience, specifically optimized for console gameplay and the interaction patterns of console users.



